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Class Declaration & Structure
Classes are a blueprint for creating individual objects that contain the general characteristics of a defined object type.
A friend class can access all members (private or protected) of a class in which it is declared a friend.
Friend functions can access private and protected members of a class object passed into the function.
Similar to function overloading, where functionality varies depending on different numbers and types of inputs, operators can be overloaded as well, within a class.
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